Role : Level designer in charge of the eighth mission called 'Deep Fire'.
Developers : Ubisoft's studios (Paris / Red Storm / Romania / Ukraine)
Editor : Ubisoft
Type : Third person tactical shooter.
Platforms : PC / PS3 / Xbox 360
Website
Below you can see a complete walkthrough of the map I was in charge performed by a gamer and some pictures of the map itself.
In the escalating political climate of the near future – where strategies on the battlefield must be delicately balanced with maneuvers at the negotiating table – a new breed of soldier has arisen. Trained to be better than the best and outfitted with the most comprehensive array of high–tech gear ever assembled, the future soldier stands apart by his ability to remain undetected. He slips unseen behind enemy lines. He uses the perfect combination of diplomacy and force to achieve his objectives while remaining politically invisible. He is a Ghost.
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